Welcome to Monster Town, where the streets are awash with the blood of thousands of soulless creatures. Since the mysterious appearance of the Dark Spire, a decade-long war has been waged for the control of the city and the supernatural power that emanates from the megalithic spire.
Gang warfare has become a way of life with skirmishes between Squads of Humans, Fangs of Vampires, Packs of Werewolves and Hordes of Zombies being fought on every street corner. Only the strongest and most cunning gangs are able survive this outright savagery to occupy sections of the city and control its ethereal resources.
When the Dark Spire first appeared, there were thousands of different gangs ranging from benign rabble to well-coordinated military forces. Within a year, these numbers were reduced, in what would be known as The Great Culling, to a little over one hundred gangs. As the years flickered by, more blood was shed until only a handful of gangs now remain, including the Renegade Militia, Brotherhood of the Fang, Wölfenpack and The Living Undead.
Now is the time of the End Game, where each players' role is to guide their gang of supernatural beings throughout the city to capture strategically-important locations, exterminate all remaining gangs and take their mantle as the Exarch of Monster Town.
So strap on your gun belts, bare your fangs, sharpen your claws and rot on!
Gang warfare has become a way of life with skirmishes between Squads of Humans, Fangs of Vampires, Packs of Werewolves and Hordes of Zombies being fought on every street corner. Only the strongest and most cunning gangs are able survive this outright savagery to occupy sections of the city and control its ethereal resources.
When the Dark Spire first appeared, there were thousands of different gangs ranging from benign rabble to well-coordinated military forces. Within a year, these numbers were reduced, in what would be known as The Great Culling, to a little over one hundred gangs. As the years flickered by, more blood was shed until only a handful of gangs now remain, including the Renegade Militia, Brotherhood of the Fang, Wölfenpack and The Living Undead.
Now is the time of the End Game, where each players' role is to guide their gang of supernatural beings throughout the city to capture strategically-important locations, exterminate all remaining gangs and take their mantle as the Exarch of Monster Town.
So strap on your gun belts, bare your fangs, sharpen your claws and rot on!
Originally high-ranking members of the city’s elite Crimson Guard, these soldiers of fortune now seek glory and wealth by cleansing sectors of Monster Town at the behest of its most affluent citizens. Whilst years of exposure to the energies of the Dark Spire have warped the sensibilities of these soldiers, this has only increased their potency and prowess in combat. Their lethality is further enhanced by the weapons they wield, including many of which that are imbued with the supernatural power of the spire. The Renegade Militia may be the city’s only true saviours but only for a price.
A secretive caste of vampires, the Brotherhood of the Fang are adept in the arts of manipulation and mind control. For eons, the Brotherhood have pulled the strings of political and military leaders around the globe using their naturally-derived psychic powers. However, in Monster Town, the energies of the Dark Spire have amplified their psychic abilities to a frightening degree. With enough power, they are able to control legions of enthralled subjects. Their psychic prowess is only matched by their untamed thirst for human blood, their centuries-honed martial abilities and their desire to rule Monster Town.
Colossal warriors formed of bulging muscles, bone-crushing jaws and stone-piercing talons, the Wölfenpack view every other being as juvenile prey. These lupine beings were once ordinary denizens of Monster Town. However, unfortunate encounters with others of their soon-to-be brethren meant that they would never lead the simple life again. Over the years, the supernatural power of the Dark Spire has continued to mutate these beasts until they are but a mere figment of their former selves. Flesh hungry and undaunted, the Wölfenpack strive to expunge the weak from Monster Town.
Raised by their necromantic overseers using the power of the Dark Spire, these undead are afforded a level of sentience above that of a generic walking corpse. None more so than the individuals chosen to lead these hordes; those who have a tendency of turning on their overseer, consuming their overseer’s power and taking control of their hordes. The Living Undead serve their new master’s ambition of complete corruption of all living things. Whilst they are filled with an unrelenting urge to spread putrescence and disease, they do this in a calculated manner by seeking out weaker prey to bolster their numbers as they create an unstoppable army of decaying corpses. Such is the power of this undead horde that there may be nothing that can stop them from feasting upon every living being in Monster Town.